Wellington female umpire sacked in first game - Press Sport: press :: You are there to enjoy the game - the umpires are there to help you enjoy the Why would they let a woman train to be an umpire in the first place? its a http://www.stuff.co.nz/thepress/4744293a6429.htmlHOME | Hi guys:
I am on the making of my first game but I’m having some issues, so I was wondering if you guys would help me out!! I will list my problems below and the fla is there so you can give it a look and understand me better and yes its on mx 2004 I forgot to save it on mx, but the next chance I get I will…
1- The collision is a little bit off, the character sometimes gets stuck on areas he should not…
2- I cant make it shoot one arrow at the time, they just come out in bunches…, also I would like to have a little animation of a bow coming out before shooting the arrow so any help on that would be appreciated…
3- I want to be able to have an action button, so I can open chest(which by the way I don’t have an idea on how to code that…lol), see signs, talk to other characters, etc… if someone can help one on that or show me a good tutorial on the subject, I will be more than thankful…
4- Also I would love to know how to do something like a sword (mostly code) and how to protect with a shield
5- I dont now why but the enemy's mc are not being displayed, they are only visible if you deleted the iteam mc from the library...
6- yeah its my first game so any feedback will be very much apreciated...
Yeah I know its big... but I know you guys can help me… thanks in advance :link:
Here it is, hope it helps...
Bradley loses first game:: Shelly Bradley's rink lost its first game at the Scott Tournament of Hearts NATO allies for additional help in Afghanistan rather than ask countries who http://www.cbc.ca/news/story/2001/02/20/pei_bradleyont.htmlHOME |
:link:
Would you have an MX version of that? Thanks.
Here it is, hope it helps...
:link:
thanks man... i resolve the shooting problem, now the arrows come out one at the time... still i need help rest of them, anyone please?
heres a list of my remaining problems :
1- The collision is a little bit off, the character sometimes gets stuck on areas he should not…
2- I want to be able to have an action button, so I can open chest(which by the way I don’t have an idea on how to code that…lol), see signs, talk to other characters, etc… if someone can help one on that or show me a good tutorial on the subject, I will be more than thankful…
3- Also I would love to know how to do something like a sword (mostly code) and how to protect with a shield
4- I dont now why but the enemy's mc are not being displayed, they are only visible if you deleted the iteam mc from the library...
any feedback will be very much apreciated...
:link:
Here is the mx version... i stoped working on that like a year ago but if u need anything else let me know, i'll try to help. First Time To Raptors Game Please Help !? - Yahoo! Answers:: ok so i am planning to go to a raptors game with m… http://answers.yahoo.com/question/index?qid=20081214062607AAaVhMaHOME | Your first paintball game:: When you have found a field that you feel will help you have a good game Most fields have an orientation meeting before the first game to explain field http://www.warpig.com/paintball/newbie/tips.shtmlHOME |
:link:
thanks man... i resolve the shooting problem, now the arrows come out one at the time... still i need help rest of them, anyone please?
heres a list of my remaining problems :
1- The collision is a little bit off, the character sometimes gets stuck on areas he should not…
2- I want to be able to have an action button, so I can open chest(which by the way I don’t have an idea on how to code that…lol), see signs, talk to other characters, etc… if someone can help one on that or show me a good tutorial on the subject, I will be more than thankful…
3- Also I would love to know how to do something like a sword (mostly code) and how to protect with a shield
4- I dont now why but the enemy's mc are not being displayed, they are only visible if you deleted the iteam mc from the library...
any feedback will be very much apreciated... Aldridge, Portland beat Detroit by 11 on first game of road trip :: Nov 30, 2008 Aldridge, Portland beat Detroit by 11 on first game of road trip had a career-high 13 rebounds to help the Portland Trail Blazers beat http://statesmanjournal.com/article/20081130/UPDATE/81130009HOME | LSU wins first basketball game under Trent Johnson - LSU Beat :: Nov 15, 2008 Mark Saltz, The Associated PressBo Spencer, right, scored a career-high 21 points to help LSU to victory in Coach Trent Johnson's first game http://blog.nola.com/lsusports/2008/11/lsu_wins_first_basketball_game.htmlHOME |
:link:
2) Name the chest chest or box or whatever.
add this code to your chest or what ever:
onClipEvent(load){
_root.chest=closed
///You can subsitute the variable name.
}
Next,
add this to your button:
on(release){
if(_root.character.hitTest(_root.chest)and _root.chest==closed){
///Can substitute the chest and character instance names. Also note that the _root.chest==closed is refering to the variable, not the instance of chest.
_root.chest=opened
///Insert whatever code u want to use for your items
}
if(_root.character.hitTest(_root.chest)and _root.chest==opened){
///Can substitute the chest and character instance names. Also note that the _root.chest==openedis refering to the variable, not the instance of chest.
////Insert code for something like a display message or warning that its alreasdy open.
}
There u go.
1) If the shapes that are touching are not rectangles, that will happen. But. if u go into your characters movie clip and create an invisible mc. You can name it and refer to this when u have something like the file attached to this.
3)Draw a sword. Place it in your character mc. Name it an instance name of sword. Then, insert a code for when this sword strikes an enemy, it does a damage formula that you would create. Same thing with sheild.
4)Don't know what u're talking a bout in 4.
here's the mx version... please take a look and tell me what am I doing wrong...
2- I cant make it shoot one arrow at the time, they just come out in bunches…, also I would like to have a little animation of a bow coming out before shooting the arrow so any help on that would be appreciated…
Hey how did you do that one? I'm trying to figure that one out right now.
i have been pretty busy lately with college and stuff but if u post ur fla i could try to help u...
well i finally have some time since the students in my college went on a strike!! lol... well i'll post the fla later so you can take a look and play with it.
:link:
sorry i didn't post have been a little more busy than i thouth lately... anyways if u still want anything please let me know and i will see what can i do.
:link:
well im still havin trouble finding good action script to make my guy shoot(and in the direction he is facing), have the camera stay on the player throughout the map, and hittest between the character and walls.....any help with any one of these problems would be great :} thanks in advance!
where's the original fla ?
do u think i could see what action script you used for shooting? im stuck on that for my game....i cant get my guy to shoot in the direction hes facing, he just shoots one way :puzzled:
Hi guys thanks for ur replies. Well the thing is that i stop working on that a while ago... college, work now and then and life itself does not give me much time to do things like this!!!! anyways will try to post in the weekend the code and maybe try to start again the whole thing. Until then...
:link:
sorry i didn't post have been a little more busy than i thouth lately... anyways if u still want anything please let me know and i will see what can i do.
:link:
thanks man... i resolve the shooting problem, now the arrows come out one at the time... still i need help rest of them, anyone please?
do u think i could see what action script you used for shooting? im stuck on that for my game....i cant get my guy to shoot in the direction hes facing, he just shoots one way :puzzled:
Hi guys:
I am on the making of my first game but I’m having some issues, so I was wondering if you guys would help me out!! I will list my problems below and the fla is there so you can give it a look and understand me better and yes its on mx 2004 I forgot to save it on mx, but the next chance I get I will…
1- The collision is a little bit off, the character sometimes gets stuck on areas he should not…
2- I cant make it shoot one arrow at the time, they just come out in bunches…, also I would like to have a little animation of a bow coming out before shooting the arrow so any help on that would be appreciated…
3- I want to be able to have an action button, so I can open chest(which by the way I don’t have an idea on how to code that…lol), see signs, talk to other characters, etc… if someone can help one on that or show me a good tutorial on the subject, I will be more than thankful…
4- Also I would love to know how to do something like a sword (mostly code) and how to protect with a shield
5- I dont now why but the enemy's mc are not being displayed, they are only visible if you deleted the iteam mc from the library...
6- yeah its my first game so any feedback will be very much apreciated...
Yeah I know its big... but I know you guys can help me… thanks in advance :link:
for q.2 this is what i would do
i would make a movie clip for the hero and then create frmaes for the drawing of bow andimation on the first frame put in the code
stop();
and in you hero
onClipEvent(load){shoot=1}
then in you shooting code which i think you have,this should be in the enter frame put this at the beggining
if(_root.hero.shoot=1&&Key.isDown(Key.WHATEVER KEY))
and at the end put
;_root.hero.play();_root.hero.shoot= 0}
and in the last frame of your hero animation put
this.shoot=1
yeah probably not the easiest way and i probably didnt explain it that well but that is how
tt's the collision problem i'm having previously .. what i did was to check if i would hit the wall first before i move my next step. Might be you can try this.
My tile is 40 pixel.
So i did something like that :
character x + 40 and y postion + 40, then hitTest() with wall
to see if it collides.
thats pretty good, I dont know too much about that array math stuff so I cant really help... I saw something like it on the net before, anyway, its good to see you doing something like this for your first project.
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